Yeou 🦊 - Alpha and Beyond Information

Disclaimer: I'm just taking info from Yeou's discord server + some things that might be harder to find. Please correct me if I got anything wrong

[Yeou Discord Server](https://discord.com/invite/YeJjSUbf)

I believe most of the excitement for this server is based around the fact that its developers built the client from scratch allowing for maximum compatibility, the best performance possible among maple servers, and all the custom possibilities that could be explored in Yeou's future.

This post was made to consolidate info about the server into one place for potential players, and new ones that don't really want to skim through the text channels.

How to Play?

  • Register: https://www.yeou.app/account
    • You can sign up regularly to choose your username and password.
    • But if you use the google sign-in...
    • Google Sign-up Info
      • You're automatically assigned a username, but no password.
      • If you decide to use the downloadable client, you must obtain a password by using the "Forgot your password?" option to reset it and receive a generated one in your email.
      • Both the username and password are unchangeable currently, if you decide to use the Google Sign-up method.
  • Play in Browser: https://web.yeou.app/
    • Can I play on my phone or tablet/ipad?
      • Yes. It's recommended to use a bluetooth/usb-c keyboard.
    • Steam Deck?
      • Should be possible. Check server for more info.
  • Or Download Windows Client from their Discord #download-here
    • Mac? Linux?
      • Coming Soon Up for download now!

General Feature TLDR:

  • Game is currently in Alpha phase
  • Beta releases Saturday November 25th 2023, 17:00 UTC
  • Earn a cosmetic reward for playing Alpha and Beta, respectively
  • **Alpha and Beta characters will be wiped. Accounts will remain
  • Version - v92 (right before Big Bang) loosely, playstyle of pre-bb while importing fun things from post-bb
  • Classes - 5 original explorers (Warrior, Archer, Thief, Mage, Pirate)
    • "Not opposed to adding more classes, but would be reworked to feel more classic-themed."
  • No HP Washing
  • Alpha Rates
    • 4x Exp,
    • 8x Quest Exp,
    • Logarithmic drop rate that equates to roughly 10x GMS (original) droprates.
  • More on Drop Table
    • "One decent place to find drop locations and rates for alpha is https://osmlib.com/, but be wary that it might not be correct. In beta and release we will be reworking a lot of drops and these won't be disclosed anywhere." - Foxpat
  • 4th Job - Yes
  • Monster Book - Yes
  • Skill and Mastery Books? - Removed
  • Gachapon? - None at the moment
    • Pachinko was imported and there are some nice rewards in the shop for this alpha, but I'm unsure if it'll affect gameplay in the upcoming Beta phase and beyond.
  • Cash Shop? - None
    • Obtain NX clothing through Mu Mu's Style Shop, more info below in Custom section.
  • Voting? - None
  • Donations? - None
  • Multi-client or Mules? - No rules against it for this phase, but will be discouraged later on
  • Mini-games? - Unavailable at the moment
  • Mounts? - Implemented but not obtainable
  • Pets? - Only the Snail is available from Mar the Fairy in Elinia (bottom right of map)
    • Picks up items and mesos by default, and by itself
    • Matches your character's speed
    • No auto HP/MP currently
    • No pet leveling system at the moment
    • Don't need to feed it
  • Server Location - NA East Coast
  • 3 Channels

Custom Features in Current Alpha

Gameplay

  • Maple Island removed. You start in Lith Harbor
  • Job advance as early as level 1. (Stats reset upon job advancement)
    • Other skills may be shown in beginner tab, but they're unlearnable. Just level up those beginner skills.
  • 3rd and 4th Job Advancements made easier
  • Towns must be visited before you can Taxi to them (can use town scrolls too)
  • For continents, fast travel is enabled (still need to buy ticket)
  • Maple Weapons and other unique items as a reward from KPQ and LPQ. (alpha only?)
  • Personal Shop Permits (not remote shops)
    • Set up shop anywhere!
    • Purchased from Frederick in the FM
  • Removed powerful recovery items from NPC shops
  • Removed ores, powders, stimulators, and forging manuals in preparation for Beta
  • Un-gendered equipment

Faction System

  • Rep your allegiance with Henesys, Ellinia, Perion or Kerning City by doing quests and joining the faction via the Faction Board.
  • The town's name that you ally with shows in the guild name slot after joining.
  • Currently barebones, more stuff planned for later.

Fashion

  • Mu Mu's Style Shop
    • Earn Maple Points with a daily quest killing 300 mobs around your level
    • Shop rotates daily
    • As of this post, shop is bugged and doesn't show any items Fixed!
    • Located in Perion, Orbis, El Nath, and Ludibrium
  • Equipment Fashion System
    • In one window (E) you get two layouts: 1) Default equips (stats apply!) and 2) Cosmetics window (just equip covers)
    • Anything you can equip can also be a fashion cover
      • Weapons must be same type (i.e. can't cover Gun with Bow)
      • NX Clothes use the same fashion window
  • Un-gendered face and hair
  • Un-gendered equipment

Pachinko

  • Buy pachinko balls and gamble away to win prize tickets
  • Located in Kerning, Showa, Ludibrium, and Taipei 101
  • Use prize tickets at the shop to earn cool rewards like PAC and Stormcaster's Glove. (alpha only)

Custom UI

  • Battle Analysis implemented (type /ba in chat)
  • Zoom in and out of the map using "CTRL and +, or CTRL and -"
    • You can click on NPCs zoomed out or in higher resolutions, but there is a max distance to limit the advantage of doing so.
    • Only does integer scaling
  • Change Game Skin seamlessly (located in the menu when you press ESC) - pick between 3 skins: Beta, Old School, and Modern
  • Inventory window can be freely adjusted! Make it super wide or very smoll.
  • Tooltips graphic adjusted for Use and ETC items

Maple Admin (alpha only)

  • Buy slot expansions
  • Recharges stars
  • Gives fame
  • Reset AP
  • Reset SP

Class Changes

Important: Balance of skills and game direction will be the focus of Beta phase, so you might not see changes that would be obvious listed here.

Truly Custom

  • 3rd Job Archers get "Disengage" which is essentially backwards flash jump/recoil shot.

Cool, More General Stuff

  • Archers can jump attack smoothly like sins and gunslingers.
  • 'Final Attack' for Warriors and Archers simply adds another damage line that can crit
    • Heaven's hammer won't trigger final attack
    • Some projectiles may visually double up but don't trigger any additional effects
  • Mages have limited jump teleport capability
    • Jump and teleport to platforms above you
    • Teleport up to platforms from ladders/ropes

Warrior

  • Removed the 'Guardian' skill from Dark Knight and added 'Power Stance'

Mage

  • F/P Wizard's 'Fire Arrow' hits 3 enemies

Archer

  • 'Eye of Amazon' has been improved
  • 'Piercing Arrow' has had its power reduced

Thief

  • Lucky Seven and Triple Throw now use the regular claw formula and applies mastery

Pirate

  • Gunslinger's 'Recoil Shot' has a significantly lower delay (enough to spam propel you across henesys, but still feels somewhat awkward)
  • 'Burst Fire' is now a regular skill

Some skills removed and are slated to be, such as Outlaw's Homing Beacon, Holy Symbol, Mortal Blow (what else got removed?)

Some quotes from devs for direction of game (take with a grain of salt!)

" without homogenizing the classes too much, we plan to give bishop more tools to help them stand on their own "

" in the future i would like to implement a system that allows you to equips sets of items all at once / save sets of equips in your equip winodw "

Idea: Something like Mario Maker but with MS jump quests, player somehow places platforms / mobs then has to complete their own course for it to be submitted

" actually this is already planned "
" right down to the Mario maker inspiration "
" giving players the option to make their own games, maps, housing and more features from MS2 are all things we have planned "

" the scroll system will be totally reworked and we'll be making leeching less viable as well "

" we don't want to completely discourage playing multiple characters but the amount of things in the game you gain progress on on a per character basis will be much higher so you'll ultimately be better off focusing on a single character "

" we plan to make buffs less useless at lower levels eventually yeah "