Alter. a recon, assault and support all in one.
Alter has been the most overlooked Skirmisher in the game since launch, just because she doesn't run, jump, fly or Neo strafe at the speed of sound. I've heard people say that she was a waste of a legend, that it should have been something else. But I'm here to educate who ever will listen. So pay close attention and maybe you'll end up an alter main after
Recon/passive: Her passive (Gift from the rift ((claim one item from a death box through walls at a far distance, shields and banners excluded)) is easy to overlook and write off. Yes it definitely feels and looks like a worse loba ult, but I'm hear to preach it's recon ability. The death boxes you can see through walls can change color because of EVO shields or loot, so you need to be quick to check. If you are approaching the sound of enemy gunfire, then suddenly see three boxes pop into view, you know that the squad was finished, and the enemy team is hot off the heals of battle. You can communicate and coordinate a quick push with your team to hit them before they heal. Pay close attention when the boxes go from purple to blue, that when an armor swap just happened. So if you're close enough, 3rd party and end them as fast as possible, or run if they swapped. If there is no audio, and the boxes are blue/white, those were early game casualties. If purple or even red, that means they are fresh, and their killers that wiped them don't need the loot, so be cautious.
Assault/tactical: this is straight forward, you make a push through buildings or mountains if an enemy is camping zone. But with the highlights enemies get, and the upgrade where you see enemy health after exiting Q, let's you pick and choose who dies first depending on health. A dirty stim addict is hiding and healing behind a rock or crate? Stop their shenanigans and cancel their healing by pulling an alter classic Kidnap, by placing a gate and pulling them into your team's line of sight. Snared? Whistler lock-in? Vantage ping? Enter gate to cancel or break them. Or even if you need to make a risky push but they have the high ground. Place a gate on a thin wall and use the lasting Phase to be invlunrible and hard to track. It's really that easy.
Support/Ult?: yes, alter is a pseudo support legend. Her Ult is more of a support item then most support legends and their ults. The Void Nexus has got to be in top 10 best Ults, and here's why If you're making a hard push or your teammate thinks they're imperial-hal, the Nexus can pull them out and bring them back fast! Season 22 and on, the Void Nexus became more viable. You wouldn't accidentally delete it and time to use it while knocked was fixed. Play with lifeline or Newcastle and you could set up a fortification at the Nexus, protecting the team if the enemies follow. But just use a Watson. Watson and her fences could trap the Nexus, stunning them and alerting the team. And if your mate gets ambushed and you can't get to them, throw Nexus and ping it. With multi-dimensional you can cover the whole map round 4 and beyond. BUT WAIT! Theres more. If you team lags behind, gets trapped in the ring, needs to reach your fortification after respawn, can't travel an open area without getting sniped, or needs to craft banners in a popular area, just throw Nexus, and all of those problems disappear.
Tell me what you think and how this could be improved. But for now, this was an altern guide.